Of code and color
Musings on software and front-end development
js13kgames 2013 post-mortem
Have you ever wondered how it feels to write a HTML5 game? Мy wife and I did, and we created the game Life of Blobb for the js13kgames competition. The participation has proved very educational, especially because of the constraints:
Normalizing line endings in git repositories
If you develop your project (happily) in a cave where all other tribe members use the same configuration, you may be oblivious to the raging line endings war that has cursed computing for decades. If it so happens that another tribe member arrives with another configuration, the line ending genes...
Techniques for better QUnit tests
Since I use QUnit on a daily basis, here are some tips that might prove helpful in your daily test cycle.
Maintaining an up-to-date Vim configuration with git submodules
[Update: The Vundle plug-in conveniently abstracts away the approach described here. I have been using it for quite a while and highly recommend it, just as Erik did]
qHint - enforcing coding conventions with jsHint and qUnit
[Update: the project is now called qHint, as Leo Balter suggested]